MESSAGE 1
You can't buy $adjective$ $noun$s for any price.
END_MESSAGE

MESSAGE 2
You can't buy the $adjective$ $noun$ here.
END_MESSAGE

MESSAGE 3
You can't buy wine here.
END_MESSAGE

MESSAGE 4
You can't buy ale here.
END_MESSAGE

MESSAGE 5
You can't buy mead here.
END_MESSAGE

MESSAGE 6
You don't have enough to buy the $adjective$ $noun$.
END_MESSAGE

MESSAGE 7
You don't have enough to buy the wine.
END_MESSAGE

MESSAGE 8
You don't have enough to buy the ale.
END_MESSAGE

MESSAGE 9
You don't have enough to buy the mead.
END_MESSAGE

MESSAGE 10
The bartender says "Exact change only."
END_MESSAGE

MESSAGE 11
The bartender takes your money and hands you a chalice of wine.
END_MESSAGE

MESSAGE 12
The bartender takes your money and hands you a flagon of ale.
END_MESSAGE

MESSAGE 13
The bartender takes your money and hands you a vessel of mead.
END_MESSAGE

MESSAGE 14
The weaponer says "Exact change only".
END_MESSAGE

MESSAGE 15
The weaponer takes your money and hands you a $adjective$ $noun$.
END_MESSAGE

MESSAGE 16
The baker says "Exact change only".
END_MESSAGE

MESSAGE 17
The baker takes your money and hands you a $adjective$ $noun$.
END_MESSAGE

MESSAGE 18
The merchant says "Exact change only".
END_MESSAGE

MESSAGE 19
The merchant takes your money and hands you a $adjective$ $noun$.
END_MESSAGE

MESSAGE 20
You try to read the $adjective$ $noun$, but its written in a strange
language with unfamiliar runes. It is, as they say, all Greek to you.
(only it isn't REALLY Greek)
END_MESSAGE

MESSAGE 21
As you reach for the gold coin, the vicious little bird snaps at your hand
nearly taking a piece out of it. I wasn't kidding when I said the bird was
vicious, and by the way it went after your hand, I'd say it was pretty hungry
also.
END_MESSAGE

MESSAGE 22
But you don't have the $adjective$ $noun$!
END_MESSAGE

MESSAGE 23
But the $object$ isn't here!
END_MESSAGE

MESSAGE 24
The bird practically rips your hand off as it grabs the $adjective$ $noun$.
It quickly devours it and then settles down again. It still looks vicious,
but it's probably less apt to bother you now.
END_MESSAGE

MESSAGE 25
The $object$ isn't interested.
END_MESSAGE

MESSAGE 26
You offer the $noun$ to the fighter. "Thanks", you hear echoing though the
armour as he takes the $noun$ from you. He stares at it for a moment and then
comes to a decision: he removes his helmet. The man behind the iron mask
looks to be in his mid twenties, yet his face shows that he has been through
many lifetimes of experiences. He downs the drink in one gulp and puts the
$noun$ back on the bar. "Say," he begins, "since you were nice enough to buy me
a drink, I figure I'll hang around with you and help you out until we get some
treasure. Fair enough?". Since you need all the help you can get you decide it
wise to accept his offer. You notice that before he puts his helmet back on he
checks under his breast plate for something, but you're not sure why. "By the
way," he says, "name's Chrome."
END_MESSAGE

MESSAGE 27
You hold the vial of holy water out for the cleric. "Thank you, kind sir." he
says graciously. "This is most generous of you. I feel that the least I can do
is travel with you for a time and offer my services until the debt is paid."
He seems like a nice enough fellow, so you accept the offer. "Excellent."
he says, "Allow me to introduce myself. Tyree Radielle, at your service."
END_MESSAGE

MESSAGE 28
You give the scroll to the wizard, who greedily accepts it. "Wow! A Gondar
spell! I don't have that one yet!" he exclaims. "Hey, I'm gonna follow you.
If you found this, maybe you'll find more. Besides, I won't get a chance to
use this spell here." he says to you. It looks as if you have a new travelling
companion whether you want it or not. "Oh, I'm Issak" he adds.
END_MESSAGE

MESSAGE 29
How would you go about giving something to the $object$?
END_MESSAGE

MESSAGE 30
You start to search around the table, and in the debris under it you find
a small case.
END_MESSAGE

MESSAGE 31
Explain to me how you can turn off a rock?
END_MESSAGE

MESSAGE 32
But the $object$ is closed!
END_MESSAGE

MESSAGE 33
You put the $adjective$ $noun$ in the $object$.
END_MESSAGE

MESSAGE 34
"You!" calls the elder cleric. "You must be the One. The One who has been
summoned to save us from the Evil One.". He walks over to you and holds out
a vial. "Here, it is not much, but it is all we can offer. It is Holy Water.
It can be very useful against the Undead. Take it and fair well.". You take
the vial from the cleric.

END_MESSAGE

MESSAGE 35
The dragon looks casually in your direction. He yawns and sends a fairly hot
blast of air over you, but does no real damage. If you keep this up he might
get mad.
END_MESSAGE

MESSAGE 36
The cyclops howls as you charge for the attack. You seem to have forgotton that
he is a GIANT cyclops. He dispatches with you with minimal effort.
END_MESSAGE

MESSAGE 37
Explain to me how you would go about $verb$ing the $adjective$ $noun$.
END_MESSAGE

MESSAGE 38
Can't you find a better weapon then the $object$?
END_MESSAGE

MESSAGE 39
The little bird is too fast for you. He just keeps dodging your blows and the
only thing you seem to be doing is tiring yourself out. After a while you
decide that this is getting you nowhere so you stop.
END_MESSAGE

MESSAGE 40
What has $noun$ ever done to you. Besides, he's on your side!
END_MESSAGE

MESSAGE 41
What has the $adjective$ $noun$ ever done to you. Violence isn't always the
solution.
END_MESSAGE

MESSAGE 42
What has the $noun$ ever done to you. Violence isn't always the solution.
END_MESSAGE

MESSAGE 43
"Flying"
END_MESSAGE

MESSAGE 44
"Strength"
END_MESSAGE

MESSAGE 45
"XXX POISON XXX"
END_MESSAGE

MESSAGE 46
That's it! Now you've gone and made him mad. He focuses his crimson eyes on you
and gives a slight exhale that sends a small jet of fire your way. Small for
him, that is. For you, its more then enough to sear the flesh from your bones
(and you were conscious while it was happening). Needless to say, you die.
END_MESSAGE

MESSAGE 47
You attack! You rush at the bandit in front of you, weapon ready. He also
charges at you and you are soon engaged in melee. You exchange blows, and to
your surprise you are holding your own. Then, as it seems that you're about to
lose, you thrust your weapon forward and score the fatal blow. The other
bandit, seeing what you did to his friend, decides it's best to let go of the
woman and leave quickly.
END_MESSAGE 47

MESSAGE 48
You attack! Your companion follows suit and joins in. You rush at the bandit in
front of you, weapon ready. He also charges at you and you are soon engaged in
melee. You exchange blows, and to your surprise you are holding your own.
Then, as it seems that you're about to lose, you thrust your weapon forward and
score the fatal blow. At this time you notice your friend has also made quick
work of his opponent. The other bandit, seeing what the two of you did to his
friends, decides it's best to let go of the woman and leave quickly.
END_MESSAGE 48

MESSAGE 49
You attack! Your companions follow suit and join in. You rush at the bandit in
front of you, weapon ready. He also charges at you and you are soon engaged in
melee. You exchange blows, and to your surprise you are holding your own.
Then, as it seems that you're about to lose, you thrust your weapon forward and
score the fatal blow. At this time you notice your friends have also made quick
work of thier opponents. The other bandit, seeing what the three of you did to
his friends, decides it's best to let go of the woman and leave quickly.
END_MESSAGE 49

MESSAGE 50
You attack! Your companions follow suit and join in. You rush at the bandit in
front of you, weapon ready. He also charges at you and you are soon engaged in
melee. You exchange blows, and to your surprise you are holding your own.
Then, as it seems that you're about to lose, you thrust your weapon forward and
score the fatal blow. At this time you notice your friends have also made quick
work of thier opponents. The other bandit, seeing what the four of you did to
his friends, decides it's best to let go of the woman and leave quickly.
END_MESSAGE 50

MESSAGE 51

The damsel picks up a small purse that was lying on the ground and walks
towards you. "Thank you so much. I hate to think what those ruffians would have
done to me if you hadn't come along. Normally, I would have been able to get
away but they caught me by surprise and I dropped my purse.". At this point she
opens her purse and takes out a small red gem. "You see," she continues "my
father, the king, had these special gems made for me. All you do is go to a
safe place, like home or something and say the magic word 'ZARDOZ'. Then,
when you find yourself in trouble, say the word again and you'll be instantly
transported back there. Here, why don't you take this one, I haven't set it
yet.". She hands you the gem, which you accept. "Only use it when you really
need it since the gem disappears after one use. Well, bye. Thanks again!". She
then takes another gem from here purse, say the magic word, and disappears.
END_MESSAGE

MESSAGE 52
Nothing happens.
END_MESSAGE

MESSAGE 53
The gem begins to glow very brightly, so bright that you can't look at it. Then
The glow fades and the gem returns to normal.
END_MESSAGE

MESSAGE 54
You get the feeling that the gem is trying to work, but can't. Maybe the magic
of the bag is interfering with the gem's magic.
END_MESSAGE

MESSAGE 55
As you enter this section of the forest, you hear a woman's scream comming from
the south.

END_MESSAGE

MESSAGE 56
The bandits look around nervously, waiting for you to act. Seeing that you're
not attacking, they decide it's best not to have any trouble and skee-daddle,
taking the damsel and the purse she dropped with them.
(Some hero bYOUb are!)

END_MESSAGE

MESSAGE 57
But you don't have the $object$!
END_MESSAGE

MESSAGE 58
I don't see the $adjective$ $noun$ anywhere!
END_MESSAGE

MESSAGE 59
You say the magic word and quickly feel very disoriented and nauseous. You are
blinded by a bright light that comes from the gem and in an instant you are no
longer where you were, but you are now at the place where you first said the
magic word! You also notice that the gem has disappeared.

END_MESSAGE

MESSAGE 60
You start to advance, but a wolf steps in front of you and growls menacingly
preventing you from passing.

END_MESSAGE

MESSAGE 61
You bravely try to run through the wall of fire, but it's too hot (and magical)
to pass through.

END_MESSAGE

MESSAGE 62
You gulp down the potion. Actually, it doesn't taste too bad.
END_MESSAGE

MESSAGE 63
Suddenly, you feel a strange sensation through your body. You start to feel
warm and your heart beat gets faster. You begin to feel more alert and
energetic, and you notice that your wound has stopped bleeding and is
actually closing! Within a few minutes you are back at perfect health, as if
you were never wounded in the first place.
END_MESSAGE

MESSAGE 64
I told you that if you didn't do something soon, you would bleed to death,
but NOOOOO! you didn't listen so now you have bled to death. I hope you're
happy.

END_MESSAGE

MESSAGE 65
You are bleeding very badly. If you don't do something soon you'll bleed to
death.

END_MESSAGE

MESSAGE 66
You attack the wolf with your $object$. The wolf quickly reacts and leaps
forward for your jugular. Fortunately, you are able to dodge out of the way and
score a hit on the wolf. The wolf, however, didn't completely miss. Although
it did miss your throat, it scored a nasty bite to your midsection. You howl in
pain, as does the wolf, and fall to the ground clutching your wound. The wolf,
contemplating its own wound, decides it's best to go elsewhere. It seems that
you've driven off the wolf, but you are bleeding very badly and if you don't do
something you will bleed to death in a very short amount of time.
END_MESSAGE

MESSAGE 67
You attack the wolf in front of you with your $object$, and you companion
engages his. Your wolf quickly reacts and leaps forward for your jugular.
Fortunately, you are able to dodge out of the way and score a hit on the wolf.
The wolf, however, didn't completely miss. Although it did miss your throat, it
scored a nasty bite to your midsection. You howl in pain, as does the wolf,
and fall to the ground clutching your wound. The wolf, contemplating its own
wound, decides it's best to go elsewhere. It seems that you've driven off the
wolf, and you notice your companion has done the same. However, you are
bleeding very badly and if you don't do something you will bleed to death in a
very short amount of time.
END_MESSAGE

MESSAGE 68
You attack the wolf in front of you with your $object$, and you companions
engage theirs. Your wolf quickly reacts and leaps forward for your jugular.
Fortunately, you are able to dodge out of the way and score a hit on the wolf.
The wolf, however, didn't completely miss. Although it did miss your throat, it
scored a nasty bite to your midsection. You howl in pain, as does the wolf,
and fall to the ground clutching your wound. The wolf, contemplating its own
wound, decides it's best to go elsewhere. It seems that you've driven off the
wolf, and you notice your companions have done the same. However, you are
bleeding very badly and if you don't do something you will bleed to death in a
very short amount of time.
END_MESSAGE

MESSAGE 69
You attack the wolf in front of you with your $object$, and you companions
engage theirs. Your wolf quickly reacts and leaps forward for your jugular.
Fortunately, you are able to dodge out of the way and score a hit on the wolf.
The wolf, however, didn't completely miss. Although it did miss your throat, it
scored a nasty bite to your midsection. You howl in pain, as does the wolf,
and fall to the ground clutching your wound. The wolf, contemplating its own
wound, decides it's best to go elsewhere. It seems that you've driven off the
wolf, and you notice your companions have done the same. However, you are
bleeding very badly and if you don't do something you will bleed to death in a
very short amount of time.
END_MESSAGE

MESSAGE 70
Tyree, noticing your wound, walks over to you. "You are badly wounded, my
friend. Here, let me help you.". He puts his hands over your wound and mumbles
some sort of chant. Suddenly, his hands begin to glow, as does your wound! The
pain is gone, replaced by a strange, tingling sensation. The next thing you
know, the wound is completely gone, as if it were never there! You thank him,
and he simply nods an acknowledgement. Good thing you brought him along.

END_MESSAGE

MESSAGE 71
Suddenly, Issak notices the wall of fire blocking the road. "Hey," Issak says,
"I just thought of something. I can use that Gondar spell you gave me on this
wall. Just what I've been waiting for!". At this point he begins gesturing
wildly and saying strange incantations. Suddenly, a torrent of water gushes
forth from Issak's hands toward the wall of fire. As they collide, you are
washed in hot steam and you can't see anything. When the steam dissapates,
there is no sign of either wall or water. "Wow!" Issak adds.

END_MESSAGE

MESSAGE 72
The dragonne roars a literally deafening roar. Both you and Issak fall to the
ground covering your ears. You are too stunned to do anything.

END_MESSAGE

MESSAGE 73
The dragonne roars a literally deafening roar. You, Tyree, and Issak fall to
the ground covering your ears. You are too stunned to do anything.

END_MESSAGE

MESSAGE 74
The dragonne roars a literally deafening roar. Both you and Issak fall to the
ground covering your ears, but Chrome seems unaffected. You, however, are too
stunned to do anything.

END_MESSAGE

MESSAGE 75
The dragonne roars a literally deafening roar. You, Tyree, and Issak fall to
the ground covering your ears, but Chrome seems unaffected. You, however, are
too stunned to do anything.

END_MESSAGE

MESSAGE 76
Well, that's it. Chrome has just about had enough! He marches up to the monster
and engages it in melee. Even as a crumpled heap on the ground you can see the
battle. It looks like the dragonne is pretty tough, but so is Chrome! Seeing
Chrome in action shows that he is a man to be reckoned with and is a truly
extraordinary fighter. In the end, the dragonne didn't really stand a chance.
By the time Chrome finished cleaning off his sword, you've recovered from your
stun.

END_MESSAGE

MESSAGE 77
Showing extreme bravery, you challange the dragonne. Without going into
detail, since there really aren't any, the dragonne quickly dispatches with
you. Nice try, but in the future, try and stay in your league.
END_MESSAGE

MESSAGE 78
You are still stunned and can't do anything.

END_MESSAGE

MESSAGE 79
You seem to have recovered from your stun.

END_MESSAGE

MESSAGE 80
Fighting back waves of fear, you attack the wraith. You swing your $object$ at
it, but it passes right though! The wraith reaches out and touches you. You
feel its icy touch drain the very life from you.
END_MESSAGE

MESSAGE 81
You toss the vial of holy water at the wraith. It's a bullseye, only it sails
right though it and hits the wall behind it! The vial shatters and the holy
water splashes out and onto the wraith! The wraith screams in agony and fades
out. You sure showed him!

END_MESSAGE

MESSAGE 82
Suddenly, the wraith sails toward you! You try your best to defend youself, but
your weapon is useless against it. You feel your life being drained from you as
it brings its icy touch upon you.
END_MESSAGE

MESSAGE 83
That isn't something you can get.
END_MESSAGE

MESSAGE 84
I don't think that's wise as long as there's a wraith in the room.
END_MESSAGE

MESSAGE 85
As soon as you enter the stronghold, you see a horrible wraith guarding the
interior.  Tyree immediately steps forward and pulls out his holy symbol.
"Away, begone, foul creature of evil! Obey in the name of Lorin!" Tyree says in
a commanding voice. The wraith screams in agony as it is forced to obey the
command of the cleric. The wraith vanishes, probably back to wherever it came
from.

END_MESSAGE

MESSAGE 86
Your companions begin searching the room looking for treasure. After a while,
they take their treasure and start to leave. Issak turns to you and says
"We left your share of the treasure in there. We decided it's time we were on
our way. Hey, its been real.". You suddenly find yourself alone again. You sure
will miss them.

END_MESSAGE

MESSAGE 87
You start to enter the tunnel to the east, but the dragon glares at you and
smoke begins to come out of his nostrils. Maybe you shouldn't go that way
just yet.

END_COMMAND

MESSAGE 88
As you enter the cave, an old warlock sitting at a table greets you. "Come in,
come in. What can I do for you? Perhaps you wish to go on a quest for one of my
Talismans?" he says, gesturing to the corner of the room. He looks you over,
then continues "No, I don't suppose so. I know, you're from a far off land and
want me to open a warp gate!". He looks at you again. "No, not that either. I
have it. A spell! What you need is a spell. And I'd be happy to give you one,
for a price...."

END_MESSAGE

MESSAGE 89
Were you actually expecting the $adjective$ $noun$ to respond?
END_MESSAGE

MESSAGE 90
Chrome doesn't know anything about that.
END_MESSAGE

MESSAGE 91
Tyree doesn't know anything about that.
END_MESSAGE

MESSAGE 92
Issak doesn't know anything about that.
END_MESSAGE

MESSAGE 93
The $adjective$ $noun$ doesn't respond.
END_MESSAGE

MESSAGE 94
"Hello."
END_MESSAGE

MESSAGE 95
Talking to yourself?
END_MESSAGE

MESSAGE 96
You notice that the dragon is eyeing the magic wand.

END_MESSAGE

MESSAGE 97
You notice that the dragon is eyeing the huge diamond.

END_MESSAGE

MESSAGE 98
The dragon accepts the $adjective$ $noun$ and tosses it in his pile of treasure,
where it instantly becomes lost. Then he gestures in the direction of the
tunnel. I guess that means he'll let you go that way now.
END_MESSAGE

MESSAGE 99
The moment you enter the warlock's cave, he rushes up to you. "Sorry, one spell
per customer. I'm a very busy man so you'll just have to leave.". He takes you
by the arm and ushers you out the door. He certainly doesn't have very good
customer relations.

END_MESSAGE

MESSAGE 100
"Ah, excellent!". He takes the $adjective$ $noun$ and puts it away. "Now, let's
see. What spell can I give you? Do you have any magical training? No, I didn't
think so. Well, there really isn't much -- I have it! A 'bMALLICb' spell. It
isn't very powerful, but you should be able to handle it. Generally, its only
good as a party gag, but in certain situations it can be useful. What the spell
does is this: any object in your line of sight will instantly be brought to
you. To use it simply MALLIC the object in question. But be careful, because
you will only have one use.". He begins to gesture and suddenly you mind is
filled with the magical words and gestures of the MALLIC spell. "Of course, of
course!" you think, "A child could do it!". "Its been a pleasure doing business
with you." the warlock says as he escorts you out of the cave.

END_MESSAGE

MESSAGE 101
Nothing happens. Too bad, because now you've forgotten the spell.
END_MESSAGE

MESSAGE 102
Suddenly, the $noun$ comes flying through the air right into your hand!
END_MESSAGE

MESSAGE 103
That's going to be difficult while your carrying the $noun$.
END_COMMAND

MESSAGE 104
You step into the bag....

END_MESSAGE

MESSAGE 105
You open the bag and let more of the outside world in...

END_MESSAGE

MESSAGE 106
Its already open!
END_MESSAGE

MESSAGE 107
You close the bag, closing off the outside world as well...

END_MESSAGE

MESSAGE 108
Its already closed!
END_MESSAGE

MESSAGE 109
You'll have to open it first.
END_MESSAGE

MESSAGE 110
You leave the bag to enter the outside world...

END_MESSAGE

MESSAGE 111
But you're not in the bag!
END_MESSAGE

MESSAGE 112
You put the $adjective$ $noun$ in the bag, where it is lost to your sight.
END_MESSAGE

MESSAGE 113
You peer into the bag and see the following...
END_MESSAGE

MESSAGE 114
That doesn't work.
END_MESSAGE

MESSAGE 115
The bag of holding isn't here.
END_MESSAGE

MESSAGE 116
But the bag of holding is closed.
END_MESSAGE

MESSAGE 117
$Verb$ it $preposition$ what?
END_MESSAGE

MESSAGE 118
Not while you're in it.
END_MESSAGE

MESSAGE 119
You fish around in the bag for a while, but eventually you get the $noun$.
END_MESSAGE

MESSAGE 120
You're already in it!
END_MESSAGE

MESSAGE 121
It doesn't move.
END_MESSAGE

MESSAGE 122
AAAARRRRGGGGHHHHH!!! You push the cabinet with all your might and it begins
to move. After you stop, you notice a secret niche in the wall behind the
cabinet. It seems that the niche contains the following:
END_MESSAGE

MESSAGE 123
You moved it all its going to move.
END_MESSAGE

MESSAGE 124
"bSORGUMb"
END_MESSAGE

MESSAGE 125
"bNOBOZZb"
END_MESSAGE

MESSAGE 126
"bNICKTUb"
END_MESSAGE

MESSAGE 127
"bZAMFIZb"
END_MESSAGE

MESSAGE 128
"bVINDOKb"
END_MESSAGE

MESSAGE 129
You try to move the $adjective$ $noun$, and to your surprise, it moves. What's
even more surprising is that a secret door in the south wall opens!
END_MESSAGE

MESSAGE 130
What more do you want. It already opened up a secret door.
END_MESSAGE

MESSAGE 131
You move aside the tapestry, and find a passage leading into darkness!
END_MESSAGE

MESSAGE 132
Don't worry, the passage is still there.
END_MESSAGE

MESSAGE 133
Unfortunately, it's too heavy and you're forced to drop it.
END_MESSAGE

MESSAGE 134
You travel along a road for a while, and eventually come to...

END_MESSAGE

MESSAGE 135
That could be dangerous while you're carrying the $adjective$ $noun$.
END_COMMAND

MESSAGE 136
That would be a neat trick.
END_MESSAGE

MESSAGE 137
You extend your arm, carefully aim the wand at the $noun$, and you say...
END_MESSAGE

MESSAGE 138
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! Unfortunately, you missed.
END_MESSAGE

MESSAGE 139
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The flames engulf it, quickly vaporizing it.
END_MESSAGE

MESSAGE 140
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The flames engulf it, and it howls in pain as
it is burnt to death.
END_MESSAGE

MESSAGE 141
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The flames engulf them, and they howl in pain
as they are burnt to death.
END_MESSAGE

MESSAGE 142
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The flames engulf it, but it has no effect on
the undead monster. It reaches its hand out toward you, and you feel you life
drained away by its icy touch.
END_MESSAGE

MESSAGE 143
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The flames engulf it, but that only seems to
make it angrier. You seem to have forgotton that it's a FIRE-BREATHING dragon
and that fire doesn't have too much effect on it. It responds to this attack by
shooting you with its own fire. Unlike the dragon, you're not fireproof.
END_MESSAGE

MESSAGE 144
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The flames engulf him, but that only seems to
make him angrier. He is, after all, a GIANT cyclops, so while you've certainly
wounded him you haven't done serious damage to him. He takes this attack rather
personally, and decides to bash your head in with his fist. Needless to say,
you don't survive.
END_MESSAGE

MESSAGE 145
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The flames engulf it and do serious damage to
it, but it's still standing.
END_MESSAGE

MESSAGE 146
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards the $adjective$ $noun$! The door couldn't take another blast like that
and gave in, collapsing into ruins.

END_MESSAGE

MESSAGE 147
It would help if you said what you wanted to shoot at.
END_MESSAGE

MESSAGE 148
As you cross the threshold into the vault, you hear the ceiling begin to creak.
Then, just as you enter the vault, the doorway comes crashing down, bringing
along with it rubble from the floors above. When the smoke clears you realize
that you are trapped in here tighter than a drum. If you don't get out soon,
you'll surely run out of air...

END_MESSAGE

MESSAGE 149
Its becoming increasingly difficult to breath. You'd better find a way out of
here very soon...

END_MESSAGE

MESSAGE 150
Well that's it. You've finally passed out from lack of oxygen. You die a short
time later, but fortunatly for you it was painless.
END_MESSAGE

MESSAGE 151
Your companion begins searching the room looking for treasure. After a while,
he takes his treasure and starts to leave. Issak turns to you and says "I left
your share of the treasure in there. I decided it's time I was on my way. Hey,
its been real.". You suddenly find yourself alone again. You sure will miss
him.

END_MESSAGE

MESSAGE 152
You feel yourself becoming heavier. Its seems that the potion has worn off and
you begin to drift towards the ground...

END_MESSAGE

MESSAGE 153
Unfortunately for you, the ground is about 500 feet below you. It takes a while
for you to fall that far, and if it wasn't for the abrupt stop at the end you
might have lived.
END_MESSAGE

MESSAGE 154
You let the $adjective$ $noun$ go and gravity quickly asserts itself. It
falls down into the chasm and out of your site. It is lost forever.
END_MESSAGE

MESSAGE 155
You float gently over the top of the crumpled castle wall...

END_MESSAGE

MESSAGE 156
You float up through the hole that once held the staircase...

END_MESSAGE

MESSAGE 157
You muster up as much courage as you can, throw caution to the wind (along
with yourself) and dive into the chasm...

END_MESSAGE

MESSAGE 158
Just give a direction like normal movement.
END_MESSAGE

MESSAGE 159
Don't you wish you could.
END_MESSAGE

MESSAGE 160
All of a sudden you begin to feel very light headed, and light bodied for that
matter! The next thing you know, you're floating above the ground!
END_MESSAGE

MESSAGE 161
You start to feel good, very good. You can feel power surging through your
veins. You feel strong, VERY strong. Strong enough to move a mountain.
END_MESSAGE

MESSAGE 162
At first you don't notice anything. Then, you are suddenly seized by a gut
wrenching, agonizing pain. You clutch your stomach and double over, in too
much pain to even scream. You fall to the ground and eventually, thankfully,
your heart stops.
END_MESSAGE

MESSAGE 163
You begin to feel run down. Its looks like your super strength has gone away.

END_MESSAGE

MESSAGE 164
As you enter the Inn, you bump into a man who is on his way out. You hear
something metal hit the ground just as you both say "Excuse me" to each other.

END_MESSAGE

MESSAGE 165
A small boy enters the Inn and sees the coin. "Wow, I'm gonna go buy a muffin!"
he says as he picks up the coin and skips out the door.

END_MESSAGE

MESSAGE 166
You put the lead brick into the vat, where it is quickly lost into the bubbling
liquid. Then, all of a sudden, the thick potion begins to boil rapidly and a
choking black smoke pours out of the vat. After the smoke clears and you stop
coughing your head off, you notice that the bubbling liquid is gone, and a
solid gold brick is sitting in the vat!

END_MESSAGE

MESSAGE 167
You put the $adjective$ $noun$ into the vat, where it is quickly lost into the
bubbling liquid.
END_MESSAGE

MESSAGE 168
You put the $adjective$ $noun$ into the vat.
END_MESSAGE

MESSAGE 169
As you come to the bridge, it's hard not to notice the giant cyclops standing
across it. "You want go west, pay gold that's best!" the cyclops shouts. Looks
like this is a toll bridge.

END_MESSAGE

MESSAGE 170
"You not pay, can't go that way!" the cyclops roars at you. You realize that it
might not be a good idea to try and pass without paying, so you stay put.

END_MESSAGE

MESSAGE 171
"This all your stuff? It not enough!" the cyclops says, and refuses to take
the statuette.
END_MESSAGE

MESSAGE 172
"The bridge is sold, me got my gold!" the cyclops says as he greedily takes
the gold brick. I guess you can pass as you please now.
END_MESSAGE

MESSAGE 173
You try with all your might to wrest the brick free, but you're just not strong
enough.
END_MESSAGE

MESSAGE 174
You grab the brick and pull with all your might. Even with your increased
strength it's a little difficult. Finally, the brick comes out and you fall on
you back, losing your grip on the brick. It sails through the air into the
river where it is lost forever. You look back at the dam and notice that water
is starting to pour from the hole at an increasing rate. Looks like the whole
dam is about to come down.
END_MESSAGE

MESSAGE 175
You see that water is coming out faster, and the dam is beginning to break...

END_MESSAGE

MESSAGE 176
The dam collapses! A tidal wave of water rushes down the river. Unfortunately,
you were in the way. You are carried by the water right over the cliff, where
you fall to your death 500 feet below.
END_MESSAGE

MESSAGE 177
Suddenly, water starts rushing into the bag! The dam must have collapsed
and a flood of water came down the river. Although you were protected from the
worst of it, the bag does have a finite space to it and since it was wide open
it quickly filled with water. You drown painfully.
END_MESSAGE

MESSAGE 178
From here you can hear the dam collapse, and a little while later you see a
huge wave of water rush across the bridge, washing it and the cyclops on it,
over the cliff. A little while later everything calms down.

END_MESSAGE

MESSAGE 179
Unfortunately, the bridge has been washed away, making it impossible to go
that way.

END_MESSAGE

MESSAGE 180
All is calm. Then you feel a slight rocking sensation, which would probably
mean that the bag is taking quite a beating on the outside. At this time you
notice a few drops of water entering the bag from the tightly closed opening.
After the rocking stops you feel like you're falling, only not very fast,
almost like floating down. Then, all is calm again.

END_MESSAGE

MESSAGE 181
You're not sure what, but something caught your eye on the south wall.

END_MESSAGE

MESSAGE 182
You'll have to open the door first.
END_MESSAGE

MESSAGE 183
You peer through the bars of the cell and see the guard room, with the
following things in it:
END_MESSAGE

MESSAGE 184
The moment you enter the hallway you are seized by two guards who drag you
down the hall to the east, then south into the guard room. One of the guards
leave, and the other stays to hand you to a fat jailor who is sitting on a
stool drinking beer from a stein. "Whadda we got here? An intruda?" he says.
"Yea," says the guard, "he came right through the front door like it was
nothin'. Lock'im up and let Vartok deal wit'im.". "Shees!" exclaims the jailor,
"I don't have da key! I tink Frank's got it! I better go get it. You wait
here.". The jailor leaves the room and then the guard says to you "I'll be
waitin' right outside dis door so don't ya try notin'." and he walks out.
Remarkably, they have left you in here alone. I guess good help is hard to
find.

END_MESSAGE

MESSAGE 185
The moment you open the door, the guard on the other side says "I told ya ya
shouldn't do notin'!" as he runs you through with his sword.
END_MESSAGE

MESSAGE 186
Before you have a chance to do anything, the jailor returns with the key.
"Tanks, Fred" he says to the guard who was waiting outside the door. "Come here
and help me wit dis guy." Fred comes in and they both remove enerything you
were carrying and through it in the corner of the room. Then they take you and
throw you in the cell. Fred says "I'm gonna go back to guard da front door wit
Frank. See ya later." and he leaves. "Just wait'll Vartok gets a holda you!"
the jailor laughs.

END_MESSAGE

MESSAGE 187
You pour the potion into the beer.
END_MESSAGE

MESSAGE 188
The jailor walks up to you, holding the key just out of reach. "I'd betcha
like ta have dis, wouldn't ya." he laughes as a takes a gulp of beer. He
belches and says "I can't wait ta see what Vartok's gonna do to you!"

END_MESSAGE

MESSAGE 189
Suddenly, a look of horrendeous pain comes over the jailors face. He drops the
beer stein and the key, and grabs at his stomach, doubled over in pain. Then,
he drops to the floor and dies. Well what do you know, it worked.

END_MESSAGE

MESSAGE 190
You take a little sip but boy, does it ever taste bad!
END_MESSAGE

MESSAGE 191
You polish off the drink and return the $noun$ to the bar.
END_MESSAGE

MESSAGE 192
You polish off the drink and toss the $noun$ away.
END_MESSAGE

MESSAGE 193
As soon as you enter this section of the hallway, Frank and Fred see you and
start charging. "Look, he's escaped!" shouts Frank. This time, they don't
bother to take you prisoner.
END_MESSAGE

MESSAGE 194
The guards come back into the room and take you out of the cell. They drag you
down the hall to the east into Vartok's lair. The evil enchanter his here, and
you can feel the evil permeate from him. "I don't take kindly to trespassers."
Vartok says casually, and he points his finger at you. You feel hot on the
inside of your body. A few mintues and a great deal of pain later, you are
cooked from the inside out.
END_MESSAGE

MESSAGE 195
Vartok looks at you with disgust. "I'm surprised you were able to make it all
this way. A pity that you must die now." Vartok says casually, and he points
his finger at you. You feel hot on the inside of your body. A few mintues and a
great deal of pain later, you are cooked from the inside out.
END_MESSAGE

MESSAGE 196
Vartok looks at you with disgust. "I'm surprised you were able to make it all
this way. A pity that you must die now." Vartok says casually, and he points
his finger at you. Suddenly, your amulet begins to glow brightly. "No!" shouts
Vartok, "It can't be, it's impossible!". He fires again, but it is absorbed by
your amulet. "So," he begins, "you are not quite the dullard I had originally
thought. No matter. You may have proof against magic, but you don't appear to
be protected against the physical.". With that he draws a long sword and pulls
a chain hanging near him. "In a moment my guards will be here. I doubt you are
any match for all of us.". As he moves to stand between you and the Artifact,
he says "I could probably dispatch you myself, but why take chances?"
END_MESSAGE

MESSAGE 197
$verb$ what?
END_MESSAGE

MESSAGE 198
To use the wand, say SHOOT something WITH WAND or FIRE WAND AT something. You
will then be prompted for the command word.
END_MESSAGE

MESSAGE 199
Suddenly, a huge red flame comes shooting forth from the tip of the wand right
towards Vartok! Vartok laughs as the flames part and go around him. "I too have
protection against most magic!"
END_MESSAGE

MESSAGE 200
You rush towards Vartok, $object$ ready. Vartok is taken aback, he hadn't
expected such bravery! He easily fends you off, but has been taken off
balance enough so that you can now get at the Artifact.
END_MESSAGE

MESSAGE 201
The guards, Fred and Frank, rush into the scene. "Look, he's escaped!" shouts
Frank. "Gee, we're sorry boss. I dunno how dat cudda happened.". "Enough,
fools!" Vartok yells, "Help me to be rid of this bothersome little insect!"
They attack, and you are no match for the three of them.
END_MESSAGE

MESSAGE 202
Vartok regains his footing and interposes himself between you and the Artifact.

END_MESSAGE

MESSAGE 203
You'll have to get passed Vartok first.
END_MESSAGE

MESSAGE 204
Unfortunately, the Artifact seems to be attached to the pedistal by some unseen
means.
END_MESSAGE

MESSAGE 205
You run up to the Artifact and slam the glowing amulet into the depression on
its top. Suddenly, the Artifact begins to glow and hum. It gets brighter and
starts to look new. You notice that your amulet has stopped glowing, its stored
magic transferred to the Artifact. You back off from the Artifact, not sure
what will happen next. At this point the guards, Fred and Frank, rush into the
room. "Look, he's escaped!" shouts Frank. "Gee, we're sorry boss. I dunno how
dat cudda happened.". "Enough, fools!" Vartok yells, "don't mind about him,
look at the Artifact!". As Vartok regains his footing, he turns to you and says
"You seem to have done me a service. I have been trying to revive the Artifact
for some time but have had no success. I have been able to draw some power from
it, but now that power will be limitless, and I owe it all to you. As your
reward I promise to kill you quickly and painlessly, but first things first.".
He walks to the Artifact, puts his hands on it, and begins chanting. Vartok
begins to glow as power from the artifact is given to him. He continues to glow
brighter and brighter and then, in a sudden flash or power, he is consumed
along with the Artifact. Fred and Frank, upon seeing this, quickly do a
one-eighty and flee. You stand there for a while, taking this all in, when the
old man from the Circle appears before you. "You have done well. You have
destroyed the evil Vartok and also destroyed the Artifact, which is just as
well since its power can only corrupt. You have saved this world, now and
forever from the terrible power of the Artifact. We are eternally, in your
debt. We will now send you home.". You feel that terrible wrenching and nausea,
but at least this time your going home.
END_MESSAGE

MESSAGE 206
Sorry, I took that out for the final version.
END_MESSAGE

MESSAGE 207
The central brick struggles agaist the power of the MALLIC spell. In the end,
the brick wins and stays put. Too bad, because now you've waisted the spell.
END_MESSAGE

